// Detail texture map file for fy_lig_pro.bsp
// [texture name][detail texture name][hscale][vscale]

DRKMTLT_BORD11	detail/dt_metal2	10.0	10.0
ELEV1		detail/dt_ssteel1	10.0	10.0
+0ELEV_DOWN2	detail/dt_smooth1	10.0	10.0
+AELEV_DOWN2	detail/dt_smooth1	10.0	10.0
FIFTIES_DR2	detail/dt_wood1	10.0	10.0
GLASSBLUE1	detail/dt_smooth1	10.0	10.0
LAB2_W4A3	detail/dt_ssteel1	10.0	10.0
LAB3_C2		detail/dt_metal1	10.0	10.0
LAB3_C2B	detail/dt_metal1	10.0	10.0
mtl261 		detail/dt_metal1	10.0	10.0
mtl403		detail/dt_metal1	10.0	10.0
pipe_wall4_3	detail/dt_metal1	10.0	10.0
tile017		detail/dt_smooth1	10.0	10.0
+0~GYMLIGHT	detail/dt_metal2	10.0	10.0